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Tank|Talks
Examples of Tank's binds here... The information listed here will give you an overview of binds and how they work, after reading this information please follow the link above "Tank's binds" for more detailsIn the Unreal Tournament key bindings (type PREFERENCES to bring up Advanced Options / Advanced / Raw Key Bindings), you can associate console commands and other special input commands with key presses and releases. In the text box next to a key name, you can type in one or more console commands, separated by the "|" character. For example, to bind the "S" key to the "Jump" alias, type this: Jump That causes the "Jump" alias to be executed when the user presses the "S" key. For another example, if you want to bind a chat message to a key, use this: Say "Come get some!" In addition, you can bind multiple actions to a key press like this, to make the "S" key both jump and say a message. Jump | Say "Come get some!" You can also bind an action to the release of a key by using the OnRelease keyword. For example, you can make the "S" key fire when it's released: OnRelease Fire Or you can make the key jump when pressed, and fire when released: Jump | OnRelease Fire Keys can be bound to any of the following kinds of things:
"Special input command" refers to console commands which only make sense in conjunction with the press or release of a key, or the movement of the mouse or joystick along an axis. The special input commands are:
In addition to the Advance Options menu, you can also bind keys from the console using the following command: SET INPUT <keyname> <binding> For example: SET INPUT X Fire SET INPUT Enter Fire
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